#include "com_android_game_lib_graphics_GL2JniLib.h"
#include "LibReference.h"

JNIEXPORT void JNICALL Java_com_android_game_lib_graphics_GL2JniLib_Init
  (JNIEnv *, jclass, jint w, jint h)
{
	InitGraphics(w, h);
}

JNIEXPORT void JNICALL Java_com_android_game_lib_graphics_GL2JniLib_Step
  (JNIEnv *, jclass)
{
	Run();
}

JNIEXPORT void JNICALL Java_com_android_game_lib_graphics_GL2JniLib_Selected
  (JNIEnv *, jclass)
{

}

JNIEXPORT void JNICALL Java_com_android_game_lib_graphics_GL2JniLib_Destroy
  (JNIEnv *, jclass)
{
	DestroyGraphics();
}

JNIEXPORT void JNICALL Java_com_android_game_lib_graphics_GL2JniLib_Touch
  (JNIEnv *, jclass, jfloat x, jfloat y, jboolean status)
{

}

